Comparison between barycentric (triangular) dithering and Knoll’s algorithm using an 8-colour irregular palette. Left to right: barycentric, Knoll.
This works. From my tests with the algorithms, Codex can often speed up the algorithm by 1.5x-2x, then Opus somehow speeds up that optimized code again to a greater degree. This has been the case of all the Rust code I’ve tested: I also ran the icon-to-image and the word cloud crates through this pipeline and gained 6x cumulative speed increases in both libraries.
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